Town: Wæm Cm-17q Yǐgyǐ

Wæm Cm-17q Yǐgyǐ

Wæm Cm-17q Yǐgyǐ
Example Constructi architecture.
StateFederation of Alveria
ProvencePz-339jnup District
Sub ProvenceNogo̠rëmuqüe Parish
RegionJáxi-yike Savannah
Founded1257
Community LeaderAdministrator Ýaynå Glkêv
Area6 km2 (2 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation3340 m (10958 ft)
Average Yearly Precipitation222 cm/y (87 in/y)
Population1435
Population Density239 people per km2 (717 people per mi2)
Town AuraWild Magic
Naming
Native nameWæm Cm-17q Yǐgyǐ
Pronunciation/wɛn/ /ˈjɪgjɪ/
Direct Translation[tall] [ham]
Translation[Not Yet Translated]

Wæm Cm-17q Yǐgyǐ (/wɛn/ /ˈjɪgjɪ/ [tall] [ham]) is a subtropical Town located in Nogo̠rëmuqüe Parish, Pz-339jnup District, within the Federation of Alveria.

The name Wæm Cm-17q Yǐgyǐ is derived from the Constructi language, as Wæm Cm-17q Yǐgyǐ was founded by Trilêv Tsîm, who was culturaly Constructi.

Climate

Wæm Cm-17q Yǐgyǐ has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 24°C (75°F). Wæm Cm-17q Yǐgyǐ receives an average of 222 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Wæm Cm-17q Yǐgyǐ covers an area of nearly 6 km2 (2 mi2), and an average elevation of 3340 m (10958 ft) above sea level.

Overview

Wæm Cm-17q Yǐgyǐ was founded durring the late 14th century in fall of the year 1257, by Trilêv Tsîm. The establishment of Wæm Cm-17q Yǐgyǐ was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Trilêv Tsîm struck deals with nearby nations and communities to establish Wæm Cm-17q Yǐgyǐ as a prison colony.

Wæm Cm-17q Yǐgyǐ was built using the conventions of Constructi durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Wæm Cm-17q Yǐgyǐ is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Wæm Cm-17q Yǐgyǐ is is constructed arround a series of spacious carved bedrock mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The town resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The town's robustly designed timber walls are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

Wæm Cm-17q Yǐgyǐ has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Wæm Cm-17q Yǐgyǐ ’s existence has dried up and the town is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Wæm Cm-17q Yǐgyǐ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wæm Cm-17q Yǐgyǐ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wæm Cm-17q Yǐgyǐ's parks.

Wæm Cm-17q Yǐgyǐ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Cm-17q Yǐgyǐ.

Wæm Cm-17q Yǐgyǐ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Cm-17q Yǐgyǐ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Cm-17q Yǐgyǐ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Cm-17q Yǐgyǐ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Cm-17q Yǐgyǐ's public wards, blessings, and other arcane systems.

Wæm Cm-17q Yǐgyǐ possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Wæm Cm-17q Yǐgyǐ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wæm Cm-17q Yǐgyǐ's natural decorations nor waterways.

Wæm Cm-17q Yǐgyǐ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Wæm Cm-17q Yǐgyǐ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Wæm Cm-17q Yǐgyǐ has a long tradition of martial expertise. This may be a crisply-organized history of skilled native levies, or it may be a natural belligerence in the people that leaves them familiar with bloodshed. While their neighbors and liege doubtless respect their talents, this very aptitude might make them more willing to turn to steel than prudence would advise.

Wæm Cm-17q Yǐgyǐ's chapel was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

Due to the actions of local Kami, spring is skipped in Wæm Cm-17q Yǐgyǐ.

The Termite, Giant near Wæm Cm-17q Yǐgyǐ are known to be quite timid.

Wæm Cm-17q Yǐgyǐ's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves ritual combat to channel Illusion energies of tier 3 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5797 m2
    • Cattle and Similar Creatures: 358
    • Poultry: 4305
    • Swine: 287
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 143

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

450 of Wæm Cm-17q Yǐgyǐ's population work within a Foundational Occupation.

899 of Wæm Cm-17q Yǐgyǐ's population do not work in a formal occupation, but do contribute to the local economy. 86 (6%) are noncontributers.

Points of Interest

Wæm Cm-17q Yǐgyǐ is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of spared the town from the rampage of a legendary monster. The recitation of the hero's story remains a popular tavern and fair tale.

History